Back in the late 1980's and the
early 1990's, a friend of mine named Todd Embree had an idea to develop
a Role Playing Game based on the idea of psionics. He wanted to develop
a game that was both entertaining and predominately non-violent. He wanted
it to be completely unlike any thing else out there. This was NOT a superhero
game. Nor is it a hack-and-slay, dungeon crawl game. This was meant to
be a game where realistic characters interact with other realistic characters,
with a little psionic powers tossed in to make things interesting.
PREMISE
The time is now. The place: Earth. The world is very much as we know it
today. They have baseball games, elections, corrupt politicians, movie
stars, criminals, rock idols, humanitarians, terrorism, war, peace, fast
food joints, etc. People have hopes and dreams. They are born, they live
their lives and they die. The only real difference is the emergence of
true psionics.
Within the last few years, people with very strong psionic abilities have
begun to appear throughout the world. These seemingly ordinary people,
leading ordinary lives suddenly "break out" of the ordinary
and become psionically active. These people may represent the next step
in mankind's evolution. Many of these psionic abilities or "Talents"
have been recorded, including telepathy, telekinesis, teleportation, Pyrokinesis,
and illusions. Many of the talents have yet to be revealed.
Many of the people who have these talents have banded together for mutual
protection, companionship, and for study. They learn from each other how
to use and develop their talents. Further, they work to uphold the ideals
of the group, whatever those ideals might be. Primarily these groups work
for the common good of all psionically gifted humans; others work towards
more selfish ends. Several governments around the world have formed groups
that are actively recruiting talented people. Several major universities
have also formed research groups to study the "talented"
In some cases, a mind set has developed which strictly delineates between
the talented and the untalented. Both groups have splinter factions, which
are inherently distrustful of the other. Some talented groups see this
as a racial conflict. In their minds it's Homo Superiors (PSIs) against
Homo Sapiens (SAPS). This kind of mentality is also reflected in the non-talented
groups, whose goal it is to eradicate those who are talented. Most psionics
look towards a brighter future where all races of man can live in peace.
For the most part the general public is unaware of the talented people
around them, and the talented like it that way. A good portion of the
general public would not understand, and/or would be frightened of these
talents. A person with talents will, generally, not use them in the view
of normal people. Anyone who repeatedly and blatantly uses their talents
in the open will usually receive a warning from other psionics. If they
persist, and continue to draw attention to themselves, they will very
likely come under direct attack.
For the Game Master/ Referee the challenge is to keep the game as interesting
and entertaining as possible, without making the entire plot totally unbelievable.
We all enjoyed this game immensely and hope someday he'll actually publish
the darn thing. :-)
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